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STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 60| Exercise implementation on simulator part-5

  • Post author:FastBitLab
  • Post published:October 16, 2023

  Creating Labels in LVGL   In this article, let's understand how to add some labels.    Before you can add labels, you need to initialize LVGL. This typically involves…

Continue ReadingSTM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 60| Exercise implementation on simulator part-5

STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 59| Exercise implementation on simulator part-4

  • Post author:FastBitLab
  • Post published:October 11, 2023

  How to apply borders to objects in LVGL?   In this article, we will discuss how to apply borders to objects. Explore techniques to set border colors and adjust…

Continue ReadingSTM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 59| Exercise implementation on simulator part-4

STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 58| Exercise implementation on simulator part-3

  • Post author:FastBitLab
  • Post published:September 22, 2023

  Slider Widget Background Colors in LVGL   In this article, we use the LVGL (Light and Versatile Graphics Library) library to apply background colors to different parts of a…

Continue ReadingSTM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 58| Exercise implementation on simulator part-3

STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 57| Exercise implementation on simulator part-2

  • Post author:FastBitLab
  • Post published:September 18, 2023

  RGB Sliders Creation, Alignment, and Customization   In this article, we'll delve into the implementation of RGB sliders on a simulator interface. These sliders are a key component in…

Continue ReadingSTM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 57| Exercise implementation on simulator part-2

STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 56| Exercise implementation on simulator part-1

  • Post author:FastBitLab
  • Post published:September 14, 2023

  Create a basic graphical user interface (GUI) using the LVGL   The exercise involves creating a basic graphical user interface (GUI) using the LVGL (Light and Versatile Graphics Library)…

Continue ReadingSTM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 56| Exercise implementation on simulator part-1

STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 55| LVGL object

  • Post author:FastBitLab
  • Post published:September 6, 2023

  LVGL object   LVGL is an open-source graphics library written in C that provides a set of functions and widgets to create user interfaces for various platforms, including microcontrollers,…

Continue ReadingSTM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 55| LVGL object
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Articles

Finite state Machine(FSM) FreeRTOS Lectures Linux Device Driver Programming Lectures Linux Device Driver Programming Tutorial Microcontroller Embedded C programming Lectures STM32 GPIO Lectures STM32 I2C Lectures STM32 SPI Lectures STM32 UART Lectures STM32 USART Lectures STM32-LTDC (MCU3) Lectures
  • Use of Push Button with BeagleBone Black Using Linux Kernel Interrupts
  • STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 65| Testing RGB mixer application on STM32F746 and STM32F407 DISC board
  • STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 64| About touch screen controller
  • STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 63| Testing RGB mixer application on STM32F429 DISC board
  • STM32-LTDC, LCD-TFT, LVGL(MCU3) Lecture 62| Exercise implementation on simulator part-7

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